Updates

Every change to the Foxcraft servers, newest first.
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Update — October 17, 2026

World Edit

  • 🐛 Fix Fixed WorldEdit operations affecting chest shops, which are now skipped and protected from them.
  • Building with the WorldEdit wand no longer traps villagers, pets or players standing in the area, and doors, beds and tall flowers are refused instead of being placed as broken halves.
  • WorldEdit wand operations now skip spawners, beacons, shulker boxes, heads and other valuable blocks instead of deleting them.
  • Clearing a big area now only asks you to confirm when it would empty a chest or other container that holds items, or can't be undone, and on Java you can click the prompt instead of typing it. If you don't have enough blocks, /pwe offers to place what you have instead of refusing.
  • /pwe set, walls and replace now work with the wand anywhere in your hotbar or off hand. Operations and /pwe undo only run while you are near them, and stop if you leave.
  • Typing "grass" now uses the grass blocks you carry, plural names like birch_logs work, mistyped names get "Did you mean …?" suggestions (click to fill in on Java), and /pwe help lists every command you can use, including pos1, pos2 and undo.
  • ✨ New New /pwe expand, contract and shift commands grow, shrink or move your selection the way you look, the corner you just picked is outlined for a moment, and your selection and undo now survive a disconnect.
  • A WorldEdit wand you renamed in an anvil now keeps its name when you use it.
  • Bedrock players now see the /pwe commands and a block list as they type, and plain /pwe opens a menu where you pick blocks from your inventory and confirm with a button. On Java, /pwe set with no block uses the full block in your off hand, and asks first when it would replace blocks.
  • ✨ New /pwe set can now turn blocks (oak_stairs[half=top], or add "facing" to point them the way a hand placement would) and mix blocks (70%stone,30%andesite). Powder snow no longer uses up the empty bucket, leaves placed with /pwe no longer decay, and sea pickles and coral no longer bring water with them.
  • Blocks that can't stand where you put them (plants on stone, seagrass and kelp out of water) or that would go above the build limit are no longer placed or charged, and /pwe replace air also fills cave air. If you disconnect in the middle of an operation, you are told on rejoin that /pwe undo can take it back.

Update — September 27, 2026

World Edit

  • 🐛 Fix Fix new wand creation on Minecraft 26.3

Update — September 24, 2026

World Edit

  • Wand placements are not hand placements: WandBlockPlaceEvent + no Jobs income (#40) thread
  • Pin compiler + surefire plugins so the build works on Maven 3.6
  • ⬆️ Improvement Recognise wands upgraded to netherite in a smithing table
  • Refuse blocks whose item places a different block (filled cauldrons)
  • Keep /pwe on the survival side of FoxCreative

Update — August 25, 2026

World Edit

  • Placement safety: physics after confirmation, own-half containers, inventory-holder drops, top-down destroy, BentoBox hook (#19 #20 #21 #25 #26 #28 #38)
  • 🐛 Fix Charging & command correctness: selection-world gating, one affordability rule, DEFAULT use on first placement, give fixes, quiet NBT-API (#22 #23 #24 #27 #41 #42)
  • 🐛 Fix Hotpaths: batched per-tick charging, lazy region, resolve-once hooks, cheaper selection box, wand pre-filter (#29 #30 #31 #32 #33)
  • Player UX: real limits, forgiving materials + tab completion, /pwe pos1|pos2|sel|clear, feedback + progress, confirm + undo, hex colours (#34 #35 #36 #37 #39 #43 #44)

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