Update — September 24, 2026

Update — September 24, 2026

Stats

  • blocks_placed: count hand placements only, not /pwe wand builds thread

Auctions

  • 🐛 Fix fix(importer): accept AuctionHouse's "Vault/Vault[/$]" currency shape
  • Close listing custody gaps: owed bin failures, displaced-bid refunds on lost ACKs, /fa return stamp CAS, split ordering, seize of settled auctions
  • Fail closed without an economy, pin the escrow model across restarts, and tell unescrowed bidders
  • Outage latch on player paths, fast /ah during outages, login-delivery release, stored-first names
  • Request settle probe and batching, sell give-back guards, receipt timestamps, durable owed notices
  • Detection alerts, player-text escaping and stale prose (C7)
  • 🚫 Removed Lifecycle: drain accepted hops at disable, finish in-flight work, boot retry, PAPI isolation, JDBC tripwire
  • Staff commands: admin-log parity, own /fa clear node, reconcile guard, API events
  • GUI click safety: arm commit prompts, guard repainted bids, ordered preference writes, reuse the parent screen, one reload per menu
  • Bedrock dead-ends: winning rows, owner-screen Back, bin rows, accept prompt stakes, Edit price re-prompt, typeable broadcast codes
  • GUI polish and pricing: readable item names, Time Left, Edit price route, typed amounts, Sell button (C10)
  • 🐛 Fix Request UX: cap requests at one stack, say the fill takes the main hand, name the item in /ah request, and close a stale-player fulfil dupe
  • Search and browse: space/plural-tolerant search with did-you-mean, real paging past 180 rows, bid-aware price sorts, live browse title, filtered-empty card
  • Bedrock forms UX: dropdown settings, typed sell price, controls-first browse, button icons
  • Player commands: 10k/1.5m prices, typo and search fallbacks, shorter help, /ah worth, quieter listing announcements
  • Drop each in-memory test database when its test closes it
  • Request withdrawals: /ah cancel all no longer blames staff for a player's own withdrawal, one economy read for the held notice, and /fa clear clears a requests-only player behind its veto and admin-log row
  • Typed-price prompts: re-check the picker's node when a typed amount lands, hand Bedrock forms escaped markup instead of flattened text, and re-send an unparseable price with the text kept and a way back (part of #690)
  • Item names and search: /ah worth reads names as /ah request does, search matches the game's item names, refuse ambiguous and unfillable request names, blank request prompt cancels
  • ⚖️ Tweak Browse paging under prompts: a Next or filter change that lands while a prompt covers the browse comes back on the right page, the listing-announcement setting puts back by press, one line per outage refusal, quieter catches, and Bedrock empty-state icons (part of #690)
  • Operator records: name every stranded-sale owe's id, settle unconfirmed sales by their own transaction, point /fa return and /fa owed at the give-once records, name a throwing split-seller provider, audit /fa owed pay on the drain
  • Escaping and staff display: escape every bracket and backslash, escape /fa frozen reasons, name /fa alertlist subjects, detail on price-limit and prune vetoes, admin-log details as written, and own hops for the sold post's name and the outbid notice
  • ✨ New Claim outage lines: a Claim All whose claims or stamps fail on storage says so once, in a line true for a partial batch, and a claim that just said storage failed no longer adds menu-unavailable under it
  • 🚫 Removed Operator lines at disable and on unconfirmed debts: the drain's pre-run list is a record that grants nothing, a claimed item's restore goes through /fa return --force, and an unconfirmed debt names its id for /fa owed pay

World Edit

  • Wand placements are not hand placements: WandBlockPlaceEvent + no Jobs income (#40) thread
  • Pin compiler + surefire plugins so the build works on Maven 3.6
  • ⬆️ Improvement Recognise wands upgraded to netherite in a smithing table
  • Refuse blocks whose item places a different block (filled cauldrons)
  • Keep /pwe on the survival side of FoxCreative

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