🐛 Fix
Biome changes now show up right away instead of after relogging, and the item works above the build height limit.
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Allies whose kingdom lets them build can now use biome changers on that kingdom's land, and players without a kingdom can use them in the wilderness.
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Allies whose kingdom lets them build can now change cobble generators on that kingdom's land, and players without a kingdom can change their generators in the wilderness.
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🐛 Fix
Vehicles no longer break or harvest blocks in another kingdom's land. UFOs no longer abduct invasion champions or raid mobs, or mobs on another kingdom's land.
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✨ New
Island owners can now break a warp sign a former team member left on their island, and the warp's owner is told.
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✨ New
When you buy or are given a claim, you are now told about other players' warp signs on it, and servers can choose to take down the previous owner's warps automatically.
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✨ New
Your hoe, shovel or axe now tells you when the shield in your off-hand is stopping it, and crouching with a hoe on dirt tills it instead of opening the farm menu.
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🐛 Fix
Fixed server lag caused by large miner setups at the edge of loaded areas.
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Bedrock players can remove a filter entry on the first tap even right after a co-op member switched it to plain-only, and auto-smelt notes on miner filter items now use the tooltip's full width.
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A minion that has to wait for a chunk to load before it can work now says so, instead of saying it has nothing to do.
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A miner whose chest is full now leaves the next block in place instead of dropping its items on the ground.
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Party members still racing a map are no longer pulled off it when their leader moves on, and joining a friend's party link no longer drops you into the middle of their game.
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Time trials and "vs your best" checkpoint splits now count the final stretch to the finish, and a phantom's right-click shows its real run time. Chained runs no longer get stuck after landing a checkpoint in practice mode, and players on a map that gets unpublished are sent back to spawn.
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Browse mode no longer drops you in mid-air when your new filters match no maps or you press Play just as a duel is found, and /spawn now takes you properly out of it. After a server crash you no longer come back invisible or stuck in creative.
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Cheaters banned on any of our servers now lose their parkour records, duel and Tag ratings, and first-finisher credit, including a run they were in the middle of.
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Discarding your build-mode changes now puts back plates and portal blocks you removed, so your map no longer goes missing from browse. Pistons and explosions can no longer pop new plates in a map that hasn't been saved yet.
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Typing another map's name after /fp delete no longer deletes the map you are standing in, and the delete question now names the map. Every player can now list and remove the playlist join addresses they publish.
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Winning a queued duel with a drop onto the finish no longer kills you, and you are put back on the map you were playing. Bedrock players matched while spectating or browsing now get the match popup.
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Clicking a map in Shared maps or Played right now no longer forfeits your relay, Tag match or Red Light race, and playlist and map descriptions can now be cleared by saving an empty box.
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Your own balloon and backpack no longer disappear after a teleport to another world or a duel countdown, and menu items that should glow, such as your chosen rating stars, now do.
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The replay showcase stream no longer shows players who chose "Never feature me" in their video settings, and when two players are tied on a map it now shows the same place as the leaderboards.
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A leaderboard you place on your map now shows straight away, and dragon-breath finish celebrations burst again instead of drawing thin rising lines.
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Old replays on boat maps play again, and deleting a map's replays now also catches runs that were still in progress, so no phantoms of the old course come back.
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Leaving or disbanding a party no longer kicks spectating members out to spawn, and Bedrock players in a Tag match no longer get party pop-ups in the middle of it.
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Points and shards given by staff to a player who hasn't played parkour yet now arrive, and cosmetics or XP boosts given before a first visit show up right away. Fixed a map's latest build changes being undone after a restart when staff handled a report or its owner featured it.
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Friendly Shulkers and Breezes are limited to 200 per map, and starting a test run while setting a checkpoint's direction no longer leaves you unable to move.
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If the server crashes in the middle of a points duel, both players now keep their wager. An old duel confirm button or popup now asks again when the challenger has since raised the wager.
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In time trials, practising before you step off the start plate no longer starts your timer and ghosts, and weekly and monthly leaderboard times now match your finish time exactly.
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🐛 Fix
Team name suggestions in commands like /team join and /team info no longer lag when typing, and team lists show online counts for the whole network.
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🐛 Fix
Team commands now accept @name and <name> and suggest close matches on typos, and renaming to a <new-name> placeholder is refused without charging the fee.
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✨ New
Team managers and the owner can now see join requests and invite players from a page in the Team Manager, and members get a settings page and a member actions menu.
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🐛 Fix
Team disbands now finish cleanly during a server restart, and team setting changes made just before shutdown are saved instead of lost.
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🐛 Fix
Joining a team now waits until the join is saved, so a failed join no longer shows success or drops your invites.
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✨ New
Members of inactive teams now get a warning at login when their team is due for removal, and former owners are told when their team is removed.
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🐛 Fix
Fixed the ender chest page picker's slow loading and fixed an admin page edit that could be lost when saving failed.
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✨ New
Team ender chests now load and save faster, so large teams lag less when using them.
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🐛 Fix
Team ender chest backups are now saved more efficiently, so backup saves no longer slow down unrelated chest changes.
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🐛 Fix
Team chat, team menus, and search prompts now show formatted text instead of raw formatting brackets, and /team baltop has a team-info click.
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🐛 Fix
Team and ally chat now respect mutes and the chat filter.
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🐛 Fix
Fixed a rare case where a teammate's hit or kill wasn't treated as friendly.
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✨ New
Added /team top to see the top teams by balance, kills or members, also as a button in the Bedrock team menu.
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✨ New
Bedrock players can browse and join teams from a menu, make a member owner, and add allies or enemies from the team menu; Java players can add allies and enemies from the menu too.
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✨ New
/team now understands common words like "base" or "homes" and suggests the right command.
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✨ New
Teams can now pick a colour for their team name with /team color, from a menu on Java and Bedrock.
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✨ New
You're now told when a teammate logs in or out, and who's online when you join; turn it off with /team notify off or in the team settings menu.
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✨ New
Team owners and managers can see the team bank history with /team bank log (Bedrock: History in the bank menu).
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✨ New
Teams can buy extra member and warp slots with the team bank (/team upgrade) once the server turns it on.
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✨ New
Java players get proper pop-up windows to type a team name, search teams, set the MOTD or join fee, and confirm actions, instead of typing in chat.
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✨ New
The team invite list now shows your friends first, with favourites at the top.
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🐛 Fix
Accepting a team invite now shows the team's join fee and asks you to confirm before you pay, and the Bedrock disband screen warns that the team bank is paid out and the team chest items are deleted.
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🐛 Fix
Team names with an "&" in them, such as Salt&Pepper, now show exactly as typed in chat, and some team names no longer come out scrambled in team messages.
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🐛 Fix
The team bank history now says which upgrade was bought, and its "More" line can be clicked.
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🐛 Fix
Typing a word like "/team members Wolves" now suggests the full command, team colours can't be changed again for a few seconds, and Bedrock players only see the Rename and Prefix buttons when they may use them.
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