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🐛 Fix
fix(users): run player-record continuations on the player's thread
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🐛 Fix
fix(chat): bump MineDown to 1.7.6 so messages parse on Adventure 5
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🐛 Fix
fix(members): resolve targets from the team roster; rank-check kicks
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🐛 Fix
fix(gui): confirm destructive GUI actions and ask for the team name
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🐛 Fix
fix(teleport): GUI + cross-server home/warp routing, warmup cooldown
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🐛 Fix
fix(sync): harden broker messaging and pin connection-bound settings
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🐛 Fix
fix(hooks): correct PAPI values and LP team-name; index team names
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🐛 Fix
fix(invites): invite lifecycle, /team accept, join fees, owner limits
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🐛 Fix
fix(economy): create fee gate, shutdown-safe payouts, money format, bank
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feat(naming): word filter, normalised name checks, rename fee+cooldown
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🐛 Fix
fix(teams): guard disband, drop stale chat toggles, check /tc mutes
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🐛 Fix
fix(team-list): page lazily, add search, stop the head lookup 429 storm
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🐛 Fix
fix(combat): block potion friendly fire, add ally accept, fix teamview
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🐛 Fix
fix(messages): MineDown-escape player text, literal names, &#RRGGBB
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🐛 Fix
fix(storage): flush only changed teams, queue kill deltas, guard replays
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feat(commands): generated /team help, forgiving input, no @Values dumps
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🐛 Fix
fix(echest): replay chest saves, close revoked views, tidy backups
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🐛 Fix
feat(admin): inactive-team cleanup; fix /ta team, API checks, last_login
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✨ New
feat(teams): add join requests, /team who, stats, roles, chat toggle
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feat(gui): Floodgate forms for Bedrock players in the team menus
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🐛 Fix
fix(storage): report failed deletes, retry loads, evict missing rows
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🐛 Fix
fix(messages): correct default texts and misleading command replies
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🐛 Fix
fix(teams): save setting changes by CAS, tell members, add API events
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🐛 Fix
fix(database): skip comment-only chunks when replaying the schema files
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🐛 Fix
fix(baltop): time-slice the balance leaderboard refresh instead of freezing the server
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Enforce unique team names at the database level