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feat(trophies): /trophies last [board] — previous period's frozen standings (#79)
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Rotation lifecycle: keep the rotation past unknown ids; swap sell-decay generations atomically (#148 #149)
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sellDecay display: per-item-aware multiplier/grace floor; cache-only async reads (#150 #151 #170)
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shopadmin/ops: multi-word search, live markers, preserved-id guard, decay support tool, CSV gross (#152 #153 #177 #178 #179 #180)
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Perf: single-pass lore builds, matcher type gate, cached limits/menu parses, debounced flushes (#168 #169 #171 #172 #173)
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🐛 Fix
Bedrock flows: refusal/receipt forms, double-tap guard, slider dead-end fix, silent transitions (#155-#159)
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Java UX wave: inventory-space caps, honest gestures, rotation clock, bundle clarity, live stock lore (#154 #160-#167)
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feat(sell): show the real sell-decay rule in the sell menu; honest grace placeholders (#191)
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🐛 Fix
Resolve /msg and /ignore targets by nickname or Bedrock name; log conversation-mode messages
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🐛 Fix
fix(hoe): don't open the farm menu on a sneak-click of farmland (AE planter enchants)
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feat(shop): /farm sellall — sell every sellable stack without opening the menu
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feat(skilltree): fill the empty CROPS branch with field-crop skills
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feat(prestige): uncapped, escalating Elysium sink
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feat(leaderboard): pay out the weekly board when its window rolls
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feat(orders): permanent achievement ladder off lifetime orders completed
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feat(orders): weekly order tier drawn from the same pool
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feat(products): processing tier — goods crafted from produce
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🐛 Fix
fix(growstations): growth speed bonus also drives regrowth; rate-aware countdowns (#779)
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test: MockBukkit harness — pin harvest crediting by behaviour, not bytecode shape
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Close a seasonal event's window live instead of at the next restart
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Make a teleported minion's home follow it; report container stalls promptly
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Stop casting magma cubes to Slime when dropping partial-stack loot
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Sync upstream mcMMO-Dev/mcMMO 2.3.001
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🐛 Fix
fix: take storage I/O off the DataStore monitor and make claim persistence crash-safe
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🐛 Fix
fix: claim permission semantics, chest protection & hot-path allocations
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🐛 Fix
fix: sell-sign economy correctness, cap enforcement and listing UX
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🐛 Fix
fix: trust GUI crash, manager gate, TrustChangedEvent, pagination + menu UX
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🐛 Fix
fix: border-only, world-safe, all-boundary claim particle outline
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🐛 Fix
fix: one-time repair of trust migrated by an earlier build (#128)
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🐛 Fix
fix: don't advance the schema version until the conversion's writes land (#135)
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🐛 Fix
fix: couple Container and Access in the trust GUI (#134)
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🐛 Fix
fix: keep trust permissions individually togglable; make Container/Access legible (#134)
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🐛 Fix
fix: persistence & database integrity (#143, #144, #155–#159, #167, #168, #181, #182)
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🐛 Fix
fix: claim protection & permission semantics (#140–#142, #145, #148–#152, #165, #174, #179, #199, #201)
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🐛 Fix
fix: sell-sign economy correctness and sale UX (#146, #169, #172, #173, #180, #183, #186, #187, #192, #196, #197)
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🐛 Fix
fix: trust GUI rules, command feedback and onboarding (#161, #162, #170, #171, #184, #185, #188, #189, #193, #194)
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🐛 Fix
fix: chat, spam, config robustness and plugin.yml hygiene (#153, #154, #175, #176, #178, #190, #191, #195, #200)
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🐛 Fix
fix: read neighbours' keep-out lists off the DataStore monitor (#160)
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🐛 Fix
fix: knockback rules, permission hot path and duplicate denials (#147, #163, #164, #166, #177, #198)
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build: move to the 26.2 API and JDK 25, and take the upstream commits that go with it (#212, #215, #224, #227, #229, #230, #231)
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🐛 Fix
fix: hand addons snapshots, and make the legacy trust API round-trip (#211, #223)
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🐛 Fix
fix: claim & marketplace integrity (#213, #214, #216-#222)
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perf: get blocking player-file reads off the main thread (#234, #235, #240-#242, #244-#246)
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perf: lock-free player data, gated metadata probes and a marketplace index (#237-#239, #243, #247)
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perf: dedupe, budget and cheapen the boundary particle outline (#236, #252)
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🐛 Fix
fix: make the trust menus readable and usable on Bedrock (#248, #250, #251, #255, #256, #262, #272, #276)
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🐛 Fix
fix: make the claim marketplace learnable and legible (#249, #253, #254, #257, #268, #275, #283)
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🐛 Fix
fix: tell players what is happening (#263-#267, #269-#271, #273, #274, #277-#282, #284, #285)
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feat: ship a PlaceholderAPI expansion (#226)
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feat: Bedrock-native forms for the screens a chest GUI cannot serve (#258-#261)
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docs: write down the API contract this release changes (#228, #232, #233)
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🐛 Fix
fix: surface the PvPManager combat-feature overlap (#225)