Buying with a full inventory is now refused before any money is taken, and orders that only partly fit are trimmed to the space left.
🐛 Fix
Fixed sell prices under the decay system so a sale pays the same whether it is split up or sold in one go, and fixed prestige pricing after a restart.
Sell decay placeholders now keep showing your island's figures instead of falling back to your personal values after a few seconds.
Sell list now shows the offers you hold first, with your count and their total sell value, and keeps your page and category after a sale.
Shop refresh times can now follow a set timezone, and rotated vouchers avoid repeating recent offers.
✨ New
Added a Sell everything button to the sell list, and rapid sales now show a running total instead of a chat line each.
✨ New
Added /shop buy, sell, all, search and help words; /shop dirt now searches for dirt, and /shop sellall asks you to repeat it before selling.
Shop lists can now be shown as native Bedrock forms: Buy, Sell and All Items, with held items first and a Sell everything option.
Bedrock players get a priced amount menu when they tap an offer, with buttons for common amounts and an exact-amount field, plus clearer messages when a purchase is refused.
Confirm screen shows the full order, sell-decay rule and time to reset, and shop refusals now say why an offer can't be bought.
Shop forms now show percent signs correctly, keep their colours from bleeding into the lines below, list the sell options in a safer order, and say "1 item type" when only one type is sold.