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A withdrawal gesture that does nothing has to say so
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A listing row says how long is left
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The browse row says who is selling
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Pricing a listing is not fifty clicks
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The row uses the palette and the layout it replaced
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The chat prefix says Auction House, and is a message key
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What clicking a row does is configuration too
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The other screens' contents are configuration, not just their titles
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Two hardcoded numbers become settings, and one becomes nothing
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Two hardcoded numbers become settings, and one becomes nothing
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Tell an owner when their listing expires into their collection bin
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An unreadable legacy bundle must say why, and leave its bytes behind
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Bedrock rows carry the item's own lore, so a minion is identifiable again
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Guard /fa return against collected sales and settlement against stale bid amounts (#330, #334)
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Persist player names so sellers and leaderboard rows survive the usercache (#365)
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🐛 Fix
Fix command-usage replies, stale config docs, and an unfilled-deadline request race (#340, #342, #353, #354, #355)
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🐛 Fix
Money-safety: guard bare settlement/refund hops and fix two stat counters (#331, #332, #336, #337, #356, #344, #345)
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Resilience and observability: /fa status, a DB-outage latch, and economy self-heal (#362, #363, #367)
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🐛 Fix
Fix detection false-positives from bin returns, lost cutover ladders, and importer data-loss (#338, #346, #339, #341, #347)
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🐛 Fix
Fix seven GUI-correctness bugs: request-fulfil confirm, repaint guards, permission re-checks, dead search filter, Bedrock buy-type axis, transactions filter carry-forward (#333, #335, #348, #349, #350, #351, #352)
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🐛 Fix
perf: notification, browse, and sweep hot-paths + a release-keying correctness fix (#343, #357, #358, #359, #360, #361)
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Bound configured money magnitude before setScale (#290)
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Make the MariaDB verification fail instead of skip when asked to run (#364)
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Recover claims that committed but never delivered into the collection bin (#366)
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Backfill imported seller names from the legacy owner_name (#328)
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Decouple doubling auto-freeze from the alert with detection.doubling-auto-freeze-run (#299)
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Withdraw your own listing with a plain click on the browse, both clients (#382)
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✨ New
Add /ah price <id> <amount>: reprice a buy-it-now listing in place
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Edit a listing's price from the withdrawal prompt, on both clients
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Withdraw your own request with a plain click on the browse, both clients (#382)
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Make the bid ladder configurable and decouple it from the sell picker
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Click the auction broadcasts to open the listing they name (#389)
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Money-safety: refund only on a proven pre-commit, and close two escrow-refund and two delivery gaps (#422–#426)
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Storage & config robustness: outage-storm quieting, input caps/guards, seekable pending-count index (#391–#395, #409)
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Commands, listeners, detection & importer: reachable bundle unpack, honest replies, on-tick permission checks, dedupe gate (#404–#408, #410, #411)
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Hotpath: stop re-decoding payloads per click and re-reading blobs per repaint (#412, #413, #414)
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Discovery: searchable lore/enchants, a Search button on both clients, watch counts on rows (#415, #417, #418)
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Selling & notifications: /ah sell -all bulk listing, and tell the seller a bid landed (#416, #419)
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Market intel & alert push: detection/conservation alerts to Discord, recent-sales pricing help (#420, #421)
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✨ New
New-commit UX & correctness: bid-steps validation, editPrice restriction gate, gesture/hint fixes (#396–#403, #427, #428)
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Set a socketTimeout default so a transient DB slowdown can't wedge the pool forever
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Tell the seller their listing sold, and optionally auto-credit the proceeds (#440)
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Self-heal a wedged connection pool instead of staying dead until restart
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Upgrade MariaDB driver to 3.5.10 + pool keepalive (wedge root cause)
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Give Bedrock players the menu cues Java players get
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Make every refusal sound like one
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Sound the cue when a request is withdrawn
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One cue for one sale, however it sold
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Name minions and spawners in /ah history instead of "weird numbers"
thread
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🐛 Fix
Fix /ah search: ESCAPE '!' so the LIKE query parses on MariaDB (error 1064)
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✨ New
Add chat emoji: parse :name: into resource-pack glyphs (Java + Bedrock)
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✨ New
Add Minecraft 26.2 support (cherry-pick upstream)
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🐛 Fix
fix: cancel teleport warmup particles when a warmup is aborted
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feat(config): drop the SmartDataUnloader knob that never did anything (#657)
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feat(field): turn crop discovery into a collection ladder that pays (#646)
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✨ New
feat(leaderboard): rank several boards, add a resetting one, and tell a player their own rank (#652)
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🐛 Fix
fix(market): stop selling rotating-exclusive items in the permanent shop
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feat(tournament): make tournament types data-driven over the farmable registries (#647)
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feat(tournament): let a tournament rank islands instead of players (#647)
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feat(player): lifetime harvest statistics for the plugin's own content (#645)
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🐛 Fix
fix(leaderboard): reload re-arm, rank clamp, refresh gate, off-main cache install, period debit (#670 #671 #679 #685 #687)
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🐛 Fix
fix(tournament): registry-first Crops resolution, name leniency, island-reset row merge (#672 #673 #686)
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🐛 Fix
fix(field,orders): discovery-ladder and orders polish (#674 #675 #676 #688 #689)
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perf(growstation): incremental storage snapshots + dirty-gated autosave (#678)
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perf: tick/event hotpaths — flow keys, trait memo, rain cache, settings snapshot, window memo (#680 #681 #682 #683 #684)
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🐛 Fix
fix(listener): SafeYaml crop-placements, brewing-stand guards, disabled-world doc (#669 #677 #690)
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perf(listener): chunk-gate the piston and physics handlers
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feat(orders): rotation countdown, join notice and %timetillorders% placeholder
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perf(field): skip the per-second tick for ripe standing crops
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sellDecay C4a (write side): stamp foxfarming:hand_harvested on genuine player crop harvests
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sellDecay C4a-v2: earn hand-harvest CREDIT instead of tagging produce
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perf(listeners): gate interact handlers on the action before touching item meta (#495, #514)
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🐛 Fix
fix(papi): survive a PlaceholderAPI reload and re-apply the root alias (#499, #505, #509)
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🚫 Removed
perf(catch): remove the per-catch rod, region and world-gate re-reads (#496, #497, #498)
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🐛 Fix
fix(economy): sanitize the special-fish multiplier and gate the eat payout (#510, #511)
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🐛 Fix
fix(util): declare the codex opt-out, stat messages.yml, carry colour past head tags (#506, #507, #508)
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🐛 Fix
fix(tournaments): isolate the winner firework and escape Discord markdown in names (#512, #515)
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🐛 Fix
fix(totems): fold shared benefits over an active-totem index and share one capacity predicate (#500, #513)
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🐛 Fix
fix(gui): gate the Stats tile, refresh the Augmenter balance, voice the creative refusals (#501, #502, #503, #504)
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Augments read the rod being fished with, not the main hand
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✨ New
Add 42 sulfur-caves fish + 5 rod skins, distribute rods via deliveries (#526)
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Render the caught crab as an animated BetterModel (#526)
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feat(totems): bank fish toward passive slots instead of an all-at-once buy
thread
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🐛 Fix
fix(packet-entity): allocate entity ids via packetevents on 26.2
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perf(chunkloader): scan the players near the loader's box, not the world's chunk table
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perf(chunkloader): read the source container on one skipped hopper pass in four
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perf(chunkloader): don't walk the source container into a hopper that is already full
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🐛 Fix
fix(collector): match filters and the blocklist on item identity, not Material alone
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🐛 Fix
fix(tasks): respect RestrictedCreative tracking in lumberjack and farmer
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perf: probe hopper emptiness off the NMS handle, not CraftInventory
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perf(chunkloader): ask the near-player guard once per chunk, not once per simulation
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perf(chunkloader): decide a hopper's pass off the NMS handle, build no state for it
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🐛 Fix
fix(tasks): stop block-breaking minions destroying the AOneBlock magic block & phase generators (#408)
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Route seller-minion payouts through DailyShop's sell-decay curve
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perf(chunkloader): skip sections that can't random-tick, as vanilla does
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sellDecay: report the minion per-item split to DailyShop observe-only breakdown
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sellDecay C3: charge minion sales per item type when perItem curve active
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sellDecay C4a-v2: minion sales spend hand-harvest credit (channel-agnostic)
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shopadmin: warn when registering FoxFarming produce with no identity tag
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Diminishing returns on selling (sellDecay), off by default
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🐛 Fix
sellDecay legibility: visible haircut %, per-rotation notice, and shift/middle sell-all fix
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sellDecay C1+C2: island-keying + observe-only per-item (both default-off), v1.16.0
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sellDecay C3: per-item dual curve + global backstop (default-off), v1.17.0
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sellDecay C4b: prestige-scaled per-item grace (default-off), v1.18.0
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sellDecay C4a (DailyShop side): harvest-provenance read + accrual (default-off), v1.19.0
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sellDecay C4a-v2: harvest-provenance CREDIT (replaces item tagging), v1.20.0