Update — October 19, 2026

Update — October 19, 2026

Player Shops

  • Shops now accept and stock any copy of the same cosmetic gear, such as the Vladimir weapons, instead of only the one item the shop was made with.
  • Shops selling vouchers or cosmetic gear now show how many will really fit, instead of letting a trade fail halfway.
  • ✨ New Shop owners can now find any player by part of their name when adding shop staff, and the Add Staff menu no longer closes by itself.

Parkour

  • ✨ New Tag's end-of-match summary reads properly when someone got away, the round 2 role hint no longer flashes the wrong role, and new players no longer get the welcome menu over a game they just joined.
  • XP boosts now ask before they start and no longer run out while the server is empty. Players without the resource pack see proper items in pack openings and are told how to turn the pack on.
  • Bedrock builders can leave Fly-cam again, and sneaking stops watching a player in Elimination. Punching phantoms and hitting leaderboards work again, and spectating a phantom now follows it and tells you how to stop.
  • Your run's timer now starts when you leave the start plate, and falling into the void sends you back much sooner. Leaving with practice mode on no longer loses your checkpoint.
  • 🐛 Fix Leaving build mode by disconnecting or switching servers no longer takes your published map offline. Unsaved changes in build mode now survive a server crash, and saving a map that would be unpublished asks you first.
  • `/fp preview`, `/fp timetrial`, `/fp insights` and `/fp stats` now take a map's name or #code. `/fp top` shows your own place and why a page is empty, and `/parkour` works during a run like `/fp`.
  • Every menu you open from the Parkour Hub now has a Back button, and confirmation screens always put Cancel on the left and Confirm on the right.
  • ⚖️ Tweak Ability block cooldowns now read in seconds and change a second at a time with shift-click, and the Tool Bag no longer hands you blocks your rank can't place. Unpublishing from the test-run screen now asks first, and Cancel goes back to Edit map info.
  • You can now type /fp restart (or /reset) right after finishing to run the map again, restarts early in a run no longer ask for confirmation, and /fp resume or a quick reconnect puts you back on the checkpoint you left.
  • ✨ New The cosmetics preview now works with /fp exit and party browsing, locked cosmetics say how to unlock them, and a hat you took off no longer comes back at every level-up. Prestige hats are now announced and put on, and loot packs can give the newest celebrations.
  • ✨ New Creators now get a chat line when players beat, rate or set a top time on their maps (you can turn it off in settings), and republishing an old map no longer announces it as a new map.
  • Time trials now start your clock when you leave the start plate, and checkpoints tell you how far ahead of or behind your best you are. "Watch the record run" now plays the record run instead of starting a race, and a player stuck on one jump is offered a trail showing the way.
  • Renaming to the name of a party join link you published now tells you that the link only shows your maps until you let players join your party through your address.
  • "Complete N maps" challenges now need different maps, Tag Bingo only picks tags that enough maps have, and dojos compete in a weekly race whose winners earn bonus XP.
  • ✨ New In a playlist, rating a map no longer gets cut off by the next map, and Return to lobby now really stops the playlist. New players who get stuck on a starter map are offered the next easy one, and returning players who haven't finished a map yet get pointed to the easy maps.
  • ✨ New Party leaders now get a warning before moving the party on while friends are still climbing, everyone is told when the party gets a new leader, and Java players can decline party invites.
  • ✨ New The Map of the Day now pays a daily bonus for your first finish and counts your days in a row, and a new map takes its place if it goes offline. Finished playlists show as cleared, each map in a playlist shows whether you've done it, and restarting a playlist or removing a map now asks first.
  • ✨ New Climbing a map's leaderboard now pays XP even right after your last finish, being first to finish a new map pays a bonus on top of the normal rewards, and XP earned past the top level carries into your next prestige. Report XP is now paid when staff accept the report.
  • You can now choose who may challenge you to a duel, and pick the map when you challenge someone from the lobby. AFK players are taken out of the duel queue, and winning a challenge because your opponent left now puts you in spectate instead of leaving you stuck on the course.
  • Elimination lobbies no longer lock you out: play other maps while you wait, and a tie or a game everyone else left is decided fairly. The checkpoint relay now works on live, shows a results screen with every leg's time, and relay and Red Light wins earn XP.
  • 🚫 Removed Maps now get tags automatically from what they are built with, such as ladders, slime blocks, elytra, ability blocks, portals or a short finish time, so tag filters and tag challenges find many more maps. Builders see these tags marked (auto) and can keep or remove them.
  • ✨ New Map search now finds maps by any of their words, their author or their code, and browse mode tells you whether you've already beaten a map. Random map keeps your filters, following an author from the map list works again, and new maps say "Not rated yet" instead of zero stars.
  • You can now build your own maps while in a party, and a party leader can choose to build alone. When a map you want to edit is busy, you're told how many players are on it and get a message once it's free.
  • In build mode, a party leader who discards while another builder is still working on the map is now told the changes stay with that builder, and that builder is told too.
  • ✨ New Party chat now stays on after a quick reconnect, XP earned past the top level on your last prestige now pays bonus loot packs, and your next unlock now points at the next prestige's hat after you prestige.
  • The XP line for climbing a map's podium now says the place you came from, a report accepted after an earlier one was turned down now pays its XP, and Back from duel history or settings goes where you came from.
  • Players marked AFK can join the duel or relay queue from a menu again, a relay team whose runners all went AFK gets going when one comes back, and a party invite now answers only to the name of whoever sent it or leads the party.
  • ⚖️ Tweak Map creators now hear when their map becomes the Map of the Day and when players' votes change its difficulty. A locked block in the build Tool Bag now says which rank it comes with.
  • Searching maps while browsing now opens the results the first time, /fp resume keeps the filters of your last browsing session even after you log off, and the average time on the scoreboard shows right away.
  • 🐛 Fix Fixed a few build mode, search and party build edge cases, among them a kept build draft that came back after it was reported lost, map codes not found by search right after a restart, and night and rain map tags not following a time or weather change.
  • Ender pearls from a map count properly at the start of a run and in time trials, ghosts no longer stand inside you before a time trial starts, and /fp watchrecord accepts map names and codes.

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