🐛 Fix
fix(protection): a map's powder snow, lily pads, lecterns, armor stands, mobs and vehicles stay as built (#1350)
🐛 Fix
fix(build): a test run started over a running one ends it first, and build mode's give-back neither despawns nor drops a beacon's payment (#1344)
🐛 Fix
fix(play): a plugin item can't go into a bundle, and a map's hand-out nobody picks up is removed after 15 s (#1346, #1350)
🐛 Fix
fix(play): a mount lost in a loop is quiet, leaves nothing on the ground and is logged per map stretch (#1348)
🐛 Fix
fix(build): the cursor and a crafting table's grid stay with build mode, and leaving build mode during a test run keeps the real inventory (#1342, #1343)
🐛 Fix
fix(play): what a hand-out bundle holds and what a runner crafts go at a reset too (#1341)
🐛 Fix
fix(play): nobody may hurt a runner's mount, and a mount the map takes sends the runner back (#1336)
🐛 Fix
fix(play): a move an ability teleported the runner out of no longer counts plates or portals (#1329)
🐛 Fix
fix(replay): a new run ends the finished run's save window, and only the move a teleport was made from is dropped (#1325, #1330)
🐛 Fix
fix(protection): bottles at a cauldron follow "Allow Decoration Use", and more ways to change a map without placing or breaking are refused (#1326, #1328)
🐛 Fix
fix(cosmetics): a backpack's body turn follows what viewers are sent when they start tracking the wearer afresh (#1331)
🐛 Fix
fix(modes): the cursor and crafting grid are held aside with the inventory when a mode starts, and discarded when it ends (#1338)
🐛 Fix
fix(protection): a map's boats and minecarts can't be punched or shot apart by anyone who may not edit it (#1336)