Update — October 3, 2026

Update — October 3, 2026

Parkour

  • 🐛 Fix Runners whose mount keeps getting destroyed at a checkpoint no longer hear a respawn sound every lap or restart their run each time.
  • 🐛 Fix Visitors can no longer hit, ride, feed, tame or shove a map's mobs, boats or minecarts; runners are still allowed to.
  • ✨ New Browse hotbar is less cluttered: Map options holds favorites, playlists, time trials, spectating and settings; after a run, More holds favorite, time trial and share.

Red vs Blue

  • ✨ New Added "/rvb replay last" to watch your most recent recorded match, and a spyglass after games that replays the match you just finished.
  • Replay phantoms now show each player's name in their team colour, and their vanilla name tags are hidden.
  • Replays now show a kill feed and floating damage numbers, which can be toggled with /rvb replay overlay.
  • Replays now show each player in the skin they were wearing during the match, even when the replay is watched on another server or without the same kit plugins.
  • Duels configs with zero tickets now migrate to first-kill matches, and invalid arena settings are rejected before players are queued.
  • Red vs Blue players who leave, reconnect, or get moved mid-match no longer lose stats, get stuck flying, or get pulled back into a finished game.
  • Players can now challenge each other to direct duels, send rematch requests after two-player TDM matches, and opt out of challenges.
  • Duels now end in a draw after ten minutes, with warnings beforehand, and no winner rewards are given.
  • ✨ New Added /rvb replay recover to restore older Red vs Blue replays that were saved but never indexed, and saved replays now survive server restarts and database outages.
  • 🐛 Fix Fixed phantoms snapping back to their pre-seek positions after pausing, seeking and resuming a replay on 1.21.2 and newer clients.
  • 🐛 Fix Fixed players being removed for AFK after they start moving again following the AFK warning.
  • Replays of a match that ends during a database outage are now saved when the server stops, instead of being lost.
  • AFK removal now counts from the match start, and a match where everyone is AFK ends as a draw with no winner.
  • Replay commands now say when the replay index is unavailable instead of reporting no recorded matches, and failed map loads name the map.
  • Last and latest match IDs no longer go blank after an unfinished or force-stopped match, and keep naming your last complete replay.
  • The duel result menu now stays available after you reconnect, until it expires five minutes after the match.
  • Replays show mode and map names instead of ids, and damage numbers now float above name tags instead of over them.
  • Replays from matches played while the stats database is unreachable now become playable within seconds instead of several minutes later.
  • Match stats are no longer lost during database outages, and per-kit kill and death placeholders now update when a game ends or a player leaves instead of after each kill.
  • Kit selection menus now reopen correctly after spawning and reloads, off-hand items stay equipped, and Totems of Undying work as expected before a death counts.
  • Waiting-room chat stays inside its arena, forced kit commands reject empty kits, and killstreak messages show their placeholders correctly.
  • Red vs Blue health and scores now stay separate for each match, and Bedrock players see the real player list plus a score and kills boss bar.
  • ⬆️ Improvement Queues keep your global preference, stale duel invites are cancelled, refused queues explain why, and event admission is smoother with clearer notices.
  • Duels can now be started from an opponent picker, and bare /rvb duel reopens a pending invitation. Bedrock players get an invitation opt-out and clearer refusal messages.
  • ✨ New Red vs Blue duels now reuse ready empty arenas before loading new ones, and game ID commands accept any letter case.
  • ⬆️ Improvement Red vs Blue replays run smoother, with fewer lag spikes and more accurate phantom movement and head turns during playback.
  • Replays can now click a nearby participant to follow them, and show remaining hearts, held items, and clearer King of the Hill empty, contested, and capturing states.
  • Replay viewers can reopen replay controls with /rvb replay, with Bedrock players getting compact playback controls, settings menus and a double-sneak shortcut; showcase viewers can resume the automatic camera and stop their own showcase.
  • Players can view their career totals and top kits with /rvb stats, including for offline players, and leaderboard placeholders now show up reliably.
  • Red vs Blue matches now show a match clock, and results explain forfeits, timeouts and sudden death with each player's own totals.
  • ✨ New Added an optional lobby Play item with a mode picker and waiting counts, plus a Leave queue option and clearer command help.
  • Red vs Blue titles, action bars, team chat and match messages are now translatable, and Bedrock players no longer see Java head icons in match and replay messages.

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