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feat(api): cosmetic work visuals for automation working a field crop (api 1.7.0)
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⚖️ Tweak
perf(fieldcrops): raise SHARD_COUNT 64 -> 256, scale the reshard wait
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🐛 Fix
fix(skilltree): convert PyroFarming Skill Archives and free stale archive slots (#815)
thread
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🐛 Fix
fix(shop): stop paying the price on the item for sell ids nothing defines (#816)
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Allow island members to automate shared field crops
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🐛 Fix
fix(fieldcrops): account the automated replant's seed against the loot (#810)
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✨ New
Add six original field crops with complete resource-pack models
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Address September 18 farming review: orders, rewards, safety and menus
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feat(api): atomic withdrawElysium (api 1.5.0)
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feat(skilltree): opt-in reset fee kept back from the respec refund
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feat(growstations): Elysium-bought upgrade points, WATER/GROWTH by default
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🐛 Fix
fix(hoe): don't open the farm menu on a sneak-click of farmland (AE planter enchants)
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feat(shop): /farm sellall — sell every sellable stack without opening the menu
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feat(skilltree): fill the empty CROPS branch with field-crop skills
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feat(prestige): uncapped, escalating Elysium sink
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feat(leaderboard): pay out the weekly board when its window rolls
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feat(orders): permanent achievement ladder off lifetime orders completed
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feat(orders): weekly order tier drawn from the same pool
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feat(products): processing tier — goods crafted from produce
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🐛 Fix
fix(growstations): growth speed bonus also drives regrowth; rate-aware countdowns (#779)
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test: MockBukkit harness — pin harvest crediting by behaviour, not bytecode shape
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feat(migrate): convert PyroFarming-era items in inventories into FoxFarming ones in place
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🐛 Fix
fix(migrate): carry stored produce + persisted climate on import; add `/farm import <dir> restore` to repair already-migrated stations