Bedrock bingo cells now show the slowest biome and the focused fish's countdown; /fish target and lures are hidden while those features are off.
Level-up reward lines now appear after the level-up message, bulk sells show gut-value hints, and the lure shop's Back button returns to the bait shop.
Gutting previews now count salvageable items, and Bedrock players are asked to confirm before a gut that salvages anything.
/fish events now shows when the next Fishing Hour starts, or how much time is left in the one running.
Menu titles and buttons on Bedrock are easier to read, and the grey suffixes on main menu buttons no longer shift titles off-centre.
Bedrock players see augment and codex descriptions without stray line breaks, and the gutting station preview now shows what a salvage-only click really does.
🐛 Fix
Crabmas Orb lore now shows the correct event window, Dec 12th to Dec 31st, and existing orbs keep working.
Bedrock players now get tap-to-confirm pop-ups for selling or gutting all fish, plus button menus for the shop and gutting station.
Bonus fish now mark the codex as caught, and codex, bingo and help show where the biome is judged.
✨ New
Players who catch a crab are now told that killing it yields Crab Claws and Crab Scales, which unlock Fishing Totems and augment ingredients.
🚫 Removed
Gutting station now previews what it will take and hand back, and Bedrock Remove All asks for confirmation before removing augments from a rod.
Bingo cooldown is now 15 minutes, and a player who fills the card while sitting out is told the win is still open.
Biome Disruption and Tidal Clock can now be paused and resumed per player with /fish augment pause, or from the augments menu.
✨ New
Added an optional lure exchange, level rewards and codex completion rewards, plus a server-first catch broadcast.
✨ New
Added /fish biome to show which fish can bite at your spot, plus typo suggestions, Help and Tournament main menu tiles, and Bedrock command suggestions.