Update — October 12, 2026

Update — October 12, 2026

Parkour

  • Parkour maps that most recent players fail to finish now show a harder difficulty, marked "(by finish rate)".
  • ✨ New Players now see a title, sound, and chat reminder on join when they have unopened loot packs, and placeholders show the pack count.
  • ✨ New Backpacks now stay on your back instead of trailing behind when you fall, jump, or move quickly.
  • ✨ New Added /fp website hide to ask to be left off the parkour.gg player website, and /fp website show to undo it.
  • Hopping on the start plate after a respawn that kept your progress no longer resets your run or timer.
  • Buying a cosmetic in the preview no longer sends you back to the lobby, and running short of Shards now shows a link to the store.
  • /fp play now works from browse mode, accepts map links and short codes like #k7mx, and picks the most completed map when names match.
  • Completing a Parkour map now shows a title on screen for world records, personal bests, first finishes, level-ups, pack rewards and challenges. Off by default.
  • ✨ New Added a Phantoms menu (/fp phantoms) to choose how many phantoms you see, which runs appear, whether your own best shows, and their audio.
  • Right-click a celebration in the menu to preview it, even if you don't own it. The menu now shows owned effects first, with filters and where each one comes from.
  • ⚖️ Tweak Saving a map in build mode now lists what changed since the last save, and says so when nothing did.
  • Map, player and duel pages now link to parkour.gg, with a one-time notice on join. Turn it off in /fp settings.

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Every change to the servers shows up here once it is live.