OneBlock updates

The latest OneBlock changes on Foxcraft, newest first.
Showing only Minions Show all changes

Update — October 22, 2026

Minions

  • Miner minions on Kingdoms now show their sparkle effect while they mine, as they already do on the other servers.
  • The teleport and despawn buttons in the minion menu now say what they actually do, and seller sale notifications mark the payout rate as the effective one.
  • Minion eggs from store and crate rewards no longer drop on the ground when your inventory is full; they wait for you and you're told when they arrive. Paid minion upgrades and pickups are now saved within seconds instead of minutes.
  • Despawned minions now have a Respawn button that keeps their chests and settings, and picking a minion up warns you first about what it resets. Sorter chest menus page to every chest slot, upgrades play their effect again, and /minions help lists the commands.
  • Minions now follow claim trust and island settings for each thing they do, stop using chests on land their owner no longer has access to, and lumberjacks no longer plant or grow trees on other people's land.
  • Minions no longer stop other players from opening a chest or enchanting table behind them, and left-clicking your own minion opens its menu again.
  • Miners no longer break stacked blocks or farming growstations. "Teleport here" now puts a minion neatly on the block you stand on, so a moved miner no longer digs down at an angle.
  • Farmers now harvest melons, pumpkins and torchflowers when they are ripe instead of resetting the plants, and farmers that can harvest custom crops also harvest underwater ones like Sea Onions. Fishing minion treasure books no longer carry enchantments that are only found in structures.
  • Bedrock players can now view and manage sorter and seller chests without a tap unlinking them, see outfit names and which one is worn, and return to the same page of their minion list. Linking chests no longer blocks placing blocks while sneaking and can be finished with a Done button.
  • ✨ New Seller minions now also sell storage blocks the shop accepts in place of an item (such as iron blocks for iron ingots) and pick up a new shop rotation right away. When a seller sells nothing, its status now says why, for example that the shop buys none of its items or that the daily sell limit is reached.
  • A chunk loader set to sleep, or standing on land you no longer own, now really stops keeping chunks and spawners running, and its area outline now shows when you place it. Chunk loaders no longer stop the night from being skipped, and minions they keep running now say they keep working while you're away.
  • Slayer minions now drop the right amount of loot (no more doubled common drops or bonus from the Looting sword you're holding), only collect mobs they kill themselves, honour their Looting toggle, and leave players' foxes, golems, happy ghasts, allays and leashed or saddled mobs alone. Picking up a slayer now pays out the XP it had stored.
  • The minion list now shows where each minion is, how far away and what it is doing, can sort nearest first and filter the minions that need your attention. The Minion Codex now explains what every minion type works on.
  • Minion filters now recognise farm crops and custom fish properly, and a plain fish in a filter can be set to leave custom fish alone. Bedrock players get a proper filter menu, and showcase minion eggs are now clearly marked.
  • A seller or sorter can now work straight from a miner's, farmer's or fisher's chest without a hopper, and minions stop dropping items on the ground when their chest is full.
  • Minions left on land their owner can no longer use are now sent back to the owner as eggs with their items, and players who share an island, claim or kingdom land can put a teammate's minion to sleep, move it or send it back to its owner.
  • ✨ New Upgrading a minion now asks you to confirm and shows what the new tier improves, and a new "Show work area" button outlines where a minion works. From your minion list you can upgrade every listed minion at once or link each one to a chest next to it.
  • ⚡ Performance Minions no longer flicker or reload their skins for Bedrock players when they move, and bases with many minions load faster and lag less when their owner logs in or someone teleports nearby.
  • Minions appear a little faster when you come near them, on Minecraft 1.21.9 or newer and on Bedrock.
  • Collector minions no longer pick up other players' fishing catches, death drops or items they throw down.
  • Lumberjack minions no longer get stuck next to a stacked log, and slayer and fishing minions stop and wait when their chest is full instead of dropping their loot on the ground.
  • Slayer minions now collect the full loot of a stacked mob pile instead of one of each item.

Update — September 29, 2026

Minions

  • Lumberjack: replant crimson/warped fungus on decayed nylium; bone-meal only growable fungi (#479)
  • Chunk loaders: skip natively ticked chunks, activate every stacked spawner, explain the limits (#480)
  • docs: describe RoseStacker's indexed fake-player lookup (RoseStacker#173)

Update — September 28, 2026

Minions

  • perf: memoise the chunk scan's block classification; distance-first viewer filter
  • 🐛 Fix Fix lumberjack harvesting and replanting poplar trees

Update — September 27, 2026

Minions

  • 🐛 Fix Fix Collector and Slayer entity scans on 26.3

Update — September 25, 2026

Minions

  • perf(chunkloader): copy the destination grid only for the furnace and crafter gates
  • feat(fishing): require water near a fishing minion and tell the owner when it has none (#465)
  • feat(farmer): keep swinging at FoxFarming crops between work ticks
  • 🐛 Fix fix(menu): no "connect chest" button on chunk loaders (#468)
  • 🐛 Fix fix(packet): only send a team REMOVE to a client that holds the team (#469)
  • 🐛 Fix fix(collector,slayer): work the square the range flames show, not a sphere (#470)

Update — September 21, 2026

Minions

  • 🐛 Fix fix(26.3): send packet-entity arm swings on the new swing animation packet
  • feat(miner): work infinite OneBlock phase generators (miner-phase-generators) thread
  • feat(lumberjack): tier 3 lumberjacks can now strip the logs it chops thread

Update — September 19, 2026

Minions

  • Let farmer minions harvest shared island crops
  • feat(farmer): work FoxFarming crops one at a time, several swings each

Update — September 18, 2026

Minions

  • 🐛 Fix Fix remaining seller, container, and task issues
  • Restore CI dependencies and run all regression suites
  • 🐛 Fix Fix minion data safety, simulation parity and hot paths
  • Complete Java and Bedrock menu safety, accessibility and localization
  • Feat/notify foxkingdoms converter link
  • 🐛 Fix fix(lumberjack): replant saplings on every #minecraft:dirt block, not just grass/dirt/podzol
  • ✨ New feat(nms): add Paper 26.3 (ALPHA) support

Update — September 14, 2026

Minions

  • Make a teleported minion's home follow it; report container stalls promptly

Update — August 21, 2026

Minions

  • Stamp the shared foxmarket:key product tag on minion eggs

Update — August 16, 2026

Minions

  • 🐛 Fix fix(packet-entity): allocate entity ids via packetevents on 26.2
  • perf(chunkloader): scan the players near the loader's box, not the world's chunk table
  • perf(chunkloader): read the source container on one skipped hopper pass in four
  • perf(chunkloader): don't walk the source container into a hopper that is already full
  • 🐛 Fix fix(collector): match filters and the blocklist on item identity, not Material alone
  • 🐛 Fix fix(tasks): respect RestrictedCreative tracking in lumberjack and farmer
  • perf: probe hopper emptiness off the NMS handle, not CraftInventory
  • perf(chunkloader): ask the near-player guard once per chunk, not once per simulation
  • perf(chunkloader): decide a hopper's pass off the NMS handle, build no state for it
  • 🐛 Fix fix(tasks): stop block-breaking minions destroying the AOneBlock magic block & phase generators (#408)
  • Route seller-minion payouts through DailyShop's sell-decay curve
  • perf(chunkloader): skip sections that can't random-tick, as vanilla does
  • sellDecay: report the minion per-item split to DailyShop observe-only breakdown
  • sellDecay C3: charge minion sales per item type when perItem curve active
  • sellDecay C4a-v2: minion sales spend hand-harvest credit (channel-agnostic)

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