OneBlock updates

The latest OneBlock changes on Foxcraft, newest first.
Showing only Creative Show all changes

Update — October 15, 2026

Creative

  • Survival dirt next to creative grass or mycelium no longer turns green or mycelium-brown, so it drops dirt when mined as before.
  • Creative players can no longer break filled chest minecarts or chest boats, and are told why instead.

Update — October 14, 2026

Creative

  • Creative players can no longer break containers that still hold items, so their contents can't be lost. thread

Update — October 13, 2026

Creative

  • 🐛 Fix Keep tracking when a survival tool converts a creative block in place
  • 🐛 Fix Fixed an exploit involving golem builds.

Update — September 28, 2026

Creative

  • 🐛 Fix fix: ignore synthetic block-break permission probes
  • perf: cheaper tracked-block lookups under BlockPhysicsEvent (Sep 27 profile)

Update — September 25, 2026

Creative

  • perf: three hot-guard trims from the Sep 23 oneblock profile

Update — August 19, 2026

Creative

  • 🐛 Fix fix: don't overwrite survival armor when respawning into a disabled world

Update — August 15, 2026

Creative

  • Answer mcMMO's simulated breaks instead of acting on them
  • 🐛 Fix fix: refuse unenumerated entity paths that clear a tracked block (#78, part of #79)
  • 🐛 Fix fix: hold block changes until tracked blocks finish loading (#15)
  • 🐛 Fix fix: suppress protected-block drops before other plugins act on the break (#80)
  • 🐛 Fix fix: natural-lifecycle removals — leaf decay dupe, burn/fade stale rows, falling-block swallow (#84, #85, #86)
  • 🐛 Fix fix: XP separation acts on the real level bar, not the totalExperience counter (#87)
  • 🐛 Fix fix: creation/drops bypass permissions honored, vanilla-only creature geometry (#90, #91)
  • 🐛 Fix fix: housekeeping bundle, spawn-egg auto-block, virtual-GUI exemption (#92, #93, #94)
  • perf: hopper holder snapshots, hot-path guard ordering, cached moving limits (#96, #97)
  • 🐛 Fix fix: storage scalability — dedicated inventory connection, chunked batches, WE backpressure (#95)
  • 🐛 Fix fix: drop duplicated load-pending mark that broke master's build
  • 🐛 Fix fix: port vanilla's build-pattern matcher; reload inventories for online players (#107)
  • perf: cheapen the two hottest guards on BlockPhysicsEvent
  • perf(physics): check isTracked before reading the block's material

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