Survival - Feedback on Survival Perks

T6kirtash

Known Member
Oct 24, 2023
106
10
18
22


Gamemode
Survival

Title Feedback on Survival Perks

Description of suggestion
Good morning,

Since Survival has been down and, well… it didn’t quite “survive” (ba dum tss ), I’ve been spending some time on Oneblock. While checking out the rank perks, I noticed that several perks that both gamemodes share are actually very different, even though it’s the same rank (FoxGod/Goddess).

In Oneblock you get:

+4 /pv
+18 slots in /ec
Commands we’ve been asking for in Survival for quite a while, like /anvil or /stonecutter
And a Legendary Key with every rank

In Survival you get:

+3 jobs
Everything related to mcMMO (more XP, shorter cooldowns, etc.)
+2 ah slots
And the job bonus 50%(+25% than ob)

I’m not really a hardcore Oneblock player, so I can’t say if those perks are balanced for them or not. But from the Survival side, what we’d really appreciate is having improvements to pv and ec as well.
Since Survival, apart from building, is also about exploring with the infinite world, having better storage without relying on backpacks would be a huge improvement. Backpacks have already caused issues in the past (breaking due to stored items), and it’s something that tends to happen more than once.

In short:
For Survival, we’d love to see the same /pv and /ec perks as Oneblock, plus access to commands like /anvil, /stonecutter, etc.

Thanks a lot for reading this and for keeping the server alive (unlike Survival… for now ).

Possible side effects of suggestion
PROS
1-More convenience for players: Better /pv and /ec means less time wasted and more space to organize items
2-Safer exploration: Less reliance on backpacks that break; players can store important items without worry
3-Higher player satisfaction: Useful commands like /anvil and /stonecutter make building and customization easier
4-Fewer travel interruptions: Players can spend more time exploring/building without running back for storage.
Cons:
I don't think there are any real downsides to this suggestion. Maybe not all players would take full advantage of it, like PvP-focused players, but for those who want to explore looking for spawners, or build a huge base without interruptions, or even set up a big farm, an increase in space would be really useful