Suggestion: kitpvp

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Apr 22, 2016
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kitpvp

Description of suggestion
I believe foxcraft should add new kitpvp maps. I was suggesting on making 3 more new maps and after 10-20 minutes or so, the map would change to a different map. This would make kitpvp more interesting instead of using the same map. For example, you can make themed maps such as a small fortnite map, Gta map and exta. This would be a very convenient idea for people who enjoy pvping.

Possible side effects of suggestion
 
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then make a kitpvp map and then put it foward for it to be a map and a new map is a new reset if you i didnt know
 
-1 Bad idea. Funny thing about kitpvp is that people don't leave because of the map, they leave because of the PLAYER count always being low. Adding alternative maps won't do anything. It won't even change how people view the game. It's just dead and completely pointless. The hitboxes are still terrible and you can't even use archer kit without someone bowspamming and losing 3 hearts everytime the shot lands. Bye
 
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-1 Bad idea. Funny thing about kitpvp is that people don't leave because of the map, they leave because of the PLAYER count always being low. Adding alternative maps won't do anything. It won't even change how people view the game. It's just dead and completely pointless. The hitboxes are still terrible and you can't even use archer kit without someone bowspamming and losing 3 hearts everytime the shot lands. Bye

To add on, how would you even develop and apply this to Kitpvp? You can be in the middle of an intense battle and all the sudden you're teleported to a completely different map at a different location and loose your opportunity to either make money or gain your opponents items. That idea itself would not work even if you were to get everyone to agree on it.

Like EternalDarkness said, the map is not the problem. It has been changed on numerous occasions and all it does is attract the players to see the view and go back to their everyday gamemode. The items in shop, kits, titles, ranks, enchants, all were changed to fit what players wanted several times but that didn't keep the count high enough. A new problem would keep emerging such as the ones he stated.

The real issue applies to the players themselves. It's as simple as saying they don't want to play Kitpvp. They are either too angered with the teaming, bow spamming, or simply because they're not good as other players. You cannot just change a map several times everyday and think that'll fix everything. All these same problems apply and the players in general don't enjoy it. Overall, this will not do anything but put work on the manager and owner and players will not appreciate.

-1
 
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I
To add on, how would you even develop and apply this to Kitpvp? You can be in the middle of an intense battle and all the sudden you're teleported to a completely different map at a different location and loose your opportunity to either make money or gain your opponents items. That idea itself would not work even if you were to get everyone to agree on it.

Like EternalDarkness said, the map is not the problem. It has been changed on numerous occasions and all it does is attract the players to see the view and go back to their everyday gamemode. The items in shop, kits, titles, ranks, enchants, all were changed to fit what players wanted several times but that didn't keep the count high enough. A new problem would keep emerging such as the ones he stated.

The real issue applies to the players themselves. It's as simple as saying they don't want to play Kitpvp. They are either too angered with the teaming, bow spamming, or simply because they're not good as other players. You cannot just change a map several times everyday and think that'll fix everything. All these same problems apply and the players in general don't enjoy it. Overall, this will not do anything but put work on the manager and owner and players will not appreciate.

-1
If there are 3 maps, give the users a compass in the 1st hotbar slot which opens a gui menu to select maps. Make a small hub for the kitpvp server.
 
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If there are 3 maps, give the users a compass in the 1st hotbar slot which opens a gui menu to select maps. Make a small hub for the kitpvp server.
okay let's just say there are 3 maps, and twelve people online. There's either going to be 12 people on a single map, or like 2 people on each map. That means less people to kill, or the same old everyone on a single map. And let's pretend that there are several people on each map, they're eventually all going to join one server, to play with more people. Doesn't help the server, only one real map will be used. Now I'm going to do the thing that doesn't make a real difference but fck it -1
 
okay let's just say there are 3 maps, and twelve people online. There's either going to be 12 people on a single map, or like 2 people on each map. That means less people to kill, or the same old everyone on a single map. And let's pretend that there are several people on each map, they're eventually all going to join one server, to play with more people. Doesn't help the server, only one real map will be used. Now I'm going to do the thing that doesn't make a real difference but fck it -1
Oh well, the suggestion posted was literally pointless. Old kitpvp players know that you don't need 3 maps on one server to gain players.
 
It was an eye opening idea but it wasn't essential. Make more suggestions like these and you'll get our feedback as kitpvp players.
 
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Gamemode
kitpvp

Description of suggestion
I believe foxcraft should add new kitpvp maps. I was suggesting on making 3 more new maps and after 10-20 minutes or so, the map would change to a different map. This would make kitpvp more interesting instead of using the same map. For example, you can make themed maps such as a small fortnite map, Gta map and exta. This would be a very convenient idea for people who enjoy pvping.

Possible side effects of suggestion
Foxcraft has had the idea to make new maps and when ever new maps come kitpvp sky rockets for like 1 week and then goes back to 1 player
 
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