Gamemode
Kingdoms
Description of suggestion
This suggestion is about the shop part of kingdoms.
First of all, a few days ago there was an update that added a +10% sell bonus for people that own a Skyfox rank (or higher), and a -20% discount for people who own a wolf rank (or higher) in the shop.
In my opinion, this is P2W. Players who can't/or don't want to spend money on kingdoms, can't have this bonus and will progress way slower then people who can spend money.
So I think you'd have to change that.
Here's how I would do it:
Make people earn sell bonuses, what I mean by that is;
The higher skill level your are, the higher sell bonus you get. For example: Nether wart, nether wart is a farming/alchemy crop so you would have to link that with farming/alchemy. So, if you're level 0 farming/alchemy you would have a 0% sell bonus.
But if you would be level 100 farming/alchemy you would have a 1% sell bonus.
This would change the progression part of kingdoms entirely, but it would be better.
I think this would be fair to kingdom player's who can't afford a rank/don't want to spend money on a rank.
I don't know what you guys think about, let me know under this thread! Thank you for reading this suggestion!
Possible side effects of suggestion
Kingdoms
Description of suggestion
This suggestion is about the shop part of kingdoms.
First of all, a few days ago there was an update that added a +10% sell bonus for people that own a Skyfox rank (or higher), and a -20% discount for people who own a wolf rank (or higher) in the shop.
In my opinion, this is P2W. Players who can't/or don't want to spend money on kingdoms, can't have this bonus and will progress way slower then people who can spend money.
So I think you'd have to change that.
Here's how I would do it:
Make people earn sell bonuses, what I mean by that is;
The higher skill level your are, the higher sell bonus you get. For example: Nether wart, nether wart is a farming/alchemy crop so you would have to link that with farming/alchemy. So, if you're level 0 farming/alchemy you would have a 0% sell bonus.
But if you would be level 100 farming/alchemy you would have a 1% sell bonus.
This would change the progression part of kingdoms entirely, but it would be better.
I think this would be fair to kingdom player's who can't afford a rank/don't want to spend money on a rank.
I don't know what you guys think about, let me know under this thread! Thank you for reading this suggestion!
Possible side effects of suggestion