Closed Let's revive survival!

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Doje [Lee]

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Mar 7, 2016
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  • *Your in-game name: Doje and TGMDom
  • *Is your suggestion for the server and/or forum: Survival
  • *Description of suggestion: Read below
  • Possible side effects of suggestion: People enjoying survival once again
  • Screenshot/Video showing suggestion: ( ͡° ͜ʖ ͡°) no
______________________________________________________________________________________

TGMDom's thread on this issue was denied by Jesse. He suggested trying again, but a bit more formally. So, here's my version of the suggestion to revive survival.
  • First of all, and probably the most obvious problem is that barely anyone plays survival anymore. I haven't seen any more then 20 players on survival for quite a long time. This is already proof that something needs to be changed.
  • There are quite a few reasons as to why I think so few players are staying on survival. One of these reasons is the diamond mountains. Anyone who has played survival has most likely heard of them. They are giant mountains packed with diamond ore (and sometimes emeralds too). Because of the diamond mountains, players can easily get rich in only a few hours. Not to mention that the mountains are very easy to find, especially with the world border. Many players, me included, have stacks of diamond and emerald blocks just sitting around. Survival does not have a shop (I'm glad, as I would not want a shop in survival) so players have to trade with one another to get some of the items they want. The diamond mountains completely ruin the trading economy and causing 2 of the would be rarest items to be completely worthless.
  • Silktouch spawners also have to be removed. The reason for this is somewhat the same as the diamond mountains. Players can easily x-ray spawners and get tons of them very quickly. Also, if you place a skeleton spawner in the nether, it's an unlimited source of wither skulls (which also means an unlimited source of beacons). Some people have so many spawners that they can get 20 skulls in a couple of minutes. This, as you could probably guess, also ruins the trading economy, making beacons and skulls (also very rare items) worthless. It also takes the fun out of wither boss fights, which used to be quite fun and uncommon.
  • Another thing that needs to be removed is PvP protection in claimed land. As any survival player could tell you, almost no one PvPs at spawn. Player's bases are really the only places people could fight at, and now even that rarely happens. PvP protection basically turns bases into spawns outside of spawn. There is no challenge to build a well protected base or to fight off players anymore. Mobs are pretty much the only way to die on survival, and they where never very much of a challenge. Fighting, raiding, and building a safe base where the funnest parts of survival to me (and many other survival players), and now not a single one of those things happens. Whenever I discuss this, the only response I ever get is "go play factions". No, the reason many used to play survival was because of how close to vanilla minecraft it was. Being raided, raiding, and PvPing was just part of the fun. After all, it's called SURVIVAL for a reason. This includes surviving players.
  • Custom world generation also has to go. Many players enjoyed survival because of the vanilla feel to it. The new world generation looks pretty, but it honestly isn't as fun to play on. Some biomes are also missing, for example, dark oak wood is nowhere to be found on the current survival map. Although the custom world generation looks nice, it just gets ruined because of the world border. Players only have a small portion of the world to explore. As a result, this portion gets ruined and broken. At this point, there are no perks to the custom generation
  • Remove the world border. I've talked about the reason a bit in the previous suggestions, but here's some more reasons why: I enjoyed walking far out of spawn (sometimes 60k blocks or father) to find the perfect spot to build my home and to see things that no one had ever explored before. Exploring the world was a very interesting part of survival. With the world border, you are pretty much forced to build your base underground, unless you want a ton of people walking around while you build. It was a fun challenge to find a spot where your base would be safe. It was even fun fighting off raiders when it was eventually found.
  • This suggestion is optional, although it would be greatly appreciated. Survival has had the same spawn for quite a while, and honestly I don't like the current one at all. The current spawn does not encourage PvP at all. The safe zone for the PvP area is only about 6 blocks wide. I just think it's about time for a change.
  • My final suggestion is to completely reset survival. As I've said before, players have stacks of diamond/emerald blocks sitting in their enderchests. The economy has gone to **** and almost no one plays anymore. A reset would give survival a fresh start and clean up the mess that the previous update created.
Thanks for taking the time to read this post. Hopefully Affixes and Cloakfox can take these suggestions into consideration.
 
Since there's only going to be chest protection, I can easily defend against people who break the blocks under chests and raid with hopper mine carts XD too easy
 
If you want to raid you play factions! Survival it's ment for raiding! And btw diamond mountain should be removed! Also X-Ray isn't allowed on this server, so people shouldn't be using X-Ray anyway! I think silk spawners souls stay!

Lel I did join factions but I cant sometimes because it says that I have to may alts under 1 ip so it kicks me out :P
 
I'm going to laugh when this gets denied for something stupid like
  • Screenshot/Video showing suggestion: ( ͡° ͜ʖ ͡°) no
Sorry but the face "( ͡° ͜ʖ ͡°)" is not formal and for that reason I am going to have to deny. Please try again :3
~Jesse
 
Haha, I'm pretty sure that that's the exact opposite of what the people who play Survival want.. Do you even play Survival anyways? How on Earth would you want a say in the Survival community when you've never spent a good amount of time on it.
I have and this is a opinion thread where I can tell my opinion on the matter! So before you people break all hell loose, you are the ones who created the thread has a opinion based thread!
 
I have and this is a opinion thread where I can tell my opinion on the matter! So before you people break all hell loose, you are the ones who created the thread has a opinion based thread!
I understand that my wording made it seem like I was saying that you don't have an opinion, but my point was that if a change occurred to Survival, it wouldn't even affect you. Why should someone who doesn't play Survival make change develop onto Survival, which the people who play Survival don't want. Although you bring a new perspective, it's not something that the people who play want to have happen. If anyone who plays Survival as their main server has a different view on this topic, go ahead and say so, but otherwise, I think not.
 
Remove PvP protection in claims - I 100% agree with this, as People just camp inside their bases/claims with or without armor on and you can't pvp them, which isn't what survival should be about. I think PvP protection for defenseless players should be kept as spawn killing is to easy, and not very fun for the victim. Another thing is that you cant drop items out your inventory when in PvP by pressing the "Q" key, you have to drag items out of your inventory/hot bar to pick items up. This has to change, as when the rare moments occur when you actually get a kill at spawn or whilst raiding, picking items up is a ball ache, as a previous stated you have to drag items out of your inventory/hot bar to pick items up, and random people can steal your loot.
Remove custom world generation - I partially agree with this, Custom world generation can work within survival, but actions should be put in place to see that the Diamond Mountains etc do not return, if a custom world generation is chosen for the survival reset (which does need to happen). I just want to state that even when people found out about the Diamond Mountains and the Floating Biomes (Which are more OP than Diamond Mountains) nothing was done to remove them and they are still a part of survival now, even though numerous threads have been made about removing them. In my opinion either a normal vanilla world generation or a custom world generation would work for the new survival, but if a custom world generation is chosen, then it needs to be a even playing field, and the diamond mountains and floating biomes should not return, as well as the villages within the current custom world generation, which is stupid, as there are numerous biomes which have villages within 100-200 blocks of each other stretching on for 1000's of blocks, villages are supposed to be a sort of rare find, and within the current survival they are not.
New spawn - I agree with this, as the current spawn doesn't encourage pvp, to be honest doesnt really do anything for me, and is just boring. In my opinion a new spawn or the old 1.6/1.7 survival spawn should be bought back.
Remove diamond mountains - As I stated in the Remove custom world generation removing Diamond Mountains 100% needs to happen.
Completely reset survival (enderchests included) - I partially agree with this, I would like to see all Diamonds and Emeralds within Enderchests removed. But I think players should be allowed to keep tools, armor, swords etc within their enderchests for the reset.
Remove world border - I agree with this, as the current world border is very small, and limits players to building in a relatively small area. I think the world border should be a relatively large one (20-30k blocks) to allow people to find the a far out, untouched area of the map for them to build their bases.
Remove silktouch spawners - I think silk spawners should be kept as it adds something different to survival and means people can build the ultimate base, but I think due to the fact that skeleton spawners that are placed in the nether pretty much mean unlimitmed farming of wither skeleton for heads I think skeleton spawners should not be place able in the nether if silk touch spawners are kept
Having said that If silk spawners were removed I don't think it would affect survival to much, as people would just have to go back to old way of having a xp grinder separate from your base. But I have seen one problem with removing Silk spawners.

  • If the Blaze spawners found within the nether, are not silk touchable, and presuming claiming within the nether will still be removed, Blaze spawners which are quite a key part of survival and always have been will probably sees to exist, as they will probably get destroyed by trolls etc.







 
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I think it's a great idea to revive it.
[doublepost=1460414285,1460380292][/doublepost]More than just survival, this is my revival. -Selena Gomez
 
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Guys please don't psyche me up for a reset with what we want as we know it is not a 100% chance they will give it to us :(
R.I.P Survival 2k16, #BringSurvivalBack​
[doublepost=1460552380,1460552215][/doublepost]
Survival does need to be revived. Another reset might be nice, but it all depends on what everyone wants.
You never played Survival so please do not interfere you will only piss people off like me. The only people who know how truly popular and AWESOME survival was back then is the old players @Zeas_ @Doje [Lee] @Ksmudger @TGMDom @Remierik @FruityNuTz , Etc

Thanks for butting out of our conversation @MagiMarble <3
 
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