Closed Suggestion

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Ayza

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Aug 29, 2016
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The Netherlands
  • *Your in-game name: Baerified
  • *Is your suggestion for the server and/or forum: Server
  • *For wich gamemode is this suggestion: All servers
  • *Description of suggestion: Allow Damage Indicators on all servers of Foxcraft which allows you to see players/mobs HP. Honestly i think its bullshit that damage indicators are worth a perm ban. As said in the allowed mods list, mods that give you a huge advantage over other players arent allowed. So do damage indc give you a huge advantage? No, and its not worth a perm ban.
  • Possible side effects of suggestion: You can see how much health someone or something has
  • Screenshot/Video showing suggestion: -
 
  • *Your in-game name: Baerified
  • *Is your suggestion for the server and/or forum: Server
  • *For wich gamemode is this suggestion: All servers
  • *Description of suggestion: Allow Damage Indicators on all servers of Foxcraft which allows you to see players/mobs HP. Honestly i think its bullshit that damage indicators are worth a perm ban. As said in the allowed mods list, mods that give you a huge advantage over other players arent allowed. So do damage indc give you a huge advantage? No, and its not worth a perm ban.
  • Possible side effects of suggestion: You can see how much health someone or something has
  • Screenshot/Video showing suggestion: -
YES, great suggestion, it helps me a lot in pvp to know the amount of hearts another person has
 
I agree with you, but at the same time I don't. Not having health indicators are what makes pvp fun in my opinion. With health indicators, people would just target the weak. Also, there would be so much running away if there were health indicators.
For example:
If there were health indicators, and I saw that I had 2 hearts and you had still half your hearts, I would run away.
But without health indicators, people would stay in the 1v1 and there is a higher chance of them not running.
And I'm not sure if it's just me, but I hate when people run.
 
It does give you a advantage to some extent because you know exactly how much health they have and they might not know yours because they arent using one.
 
This used to actually be in the game. It was a great help but it was taken out of the game, this means that it was causing some sort of trouble. I don't think it will be added back in but it is worth a shot!
 
This used to actually be in the game. It was a great help but it was taken out of the game, this means that it was causing some sort of trouble. I don't think it will be added back in but it is worth a shot!
You know we have mods that allow you to see HP right?
 
BEST IDEA EVER (except that incognito cracked is disguised as a damage indicator in the mods folder) :D
 
BEST IDEA EVER (except that incognito cracked is disguised as a damage indicator in the mods folder) :D
How would you know you haxor
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I agree with you, but at the same time I don't. Not having health indicators are what makes pvp fun in my opinion. With health indicators, people would just target the weak. Also, there would be so much running away if there were health indicators.
For example:
If there were health indicators, and I saw that I had 2 hearts and you had still half your hearts, I would run away.
But without health indicators, people would stay in the 1v1 and there is a higher chance of them not running.
And I'm not sure if it's just me, but I hate when people run.
The pvp map is too small for them to escape like 9/10 when someone is running yoy hir them with your bow or chase them. Unless they combat glitch ._.
 
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