Suggestion: All

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Sprenkyy

Supporter
Feb 5, 2018
364
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Gamemode
All

Description of suggestion
English version (Engelse versie)
Bring back mob stacking.

Unstacked mobs cause way more lag on the gamemodes.
People already adapted to mob stacking and already made their grinders to adapt with the mob stacking.
We don't want to change it all again.

Yes it would be nice that for example on survival, mobs like iron golems, withers and villagers wouldn't stack anymore but the xp grinders with for example zombies, blazes and skeletons, or even food grinders with for example cows and sheeps. We practically need those mobs to stack otherwise it should be killing our fps and would made our grinders useless. And I have heard other gamemodes besides survival also agree with this.

If you reset a gamemode or bring a new gamemode to foxcraft, you could disable mob stacking for all mobs then because then we already have to start over with everything and we can adapt our new grinders to unstacked mobs. But now it is just annoying and causes lagg.

So my suggestion is the following, bring back mob stacking, but watch for each server if there may be mobs, which maybe shouldn't be stacked

Omschrijving van suggestie
Dutch Version (Nederlandse versie)
Breng mob stacking terug

Unstacked mobs veroorzaken meer lag op de gamemodes
Mensen hebben hun grinders en alles al afgestemd op stacked mobs, en het zou vervelend zijn om dat allemaal weer te moeten doen.

Ja, het zou prettig zijn dat op bijvoorbeeld surival, mobs zoals iron golems, withers, en villagers niet meer zouden stacken, maar de xp grinders met zombies, blazes en skeletons nog wel. Of food grinders met bijvoorbeeld koeien en schapen. Deze mobs zouden moeten stacken anders worden onze grinders vrijwel nutteloos en het meest belangrijke, het zou onze fps niet ten goede doen. En ik begreep ook dat andere gamemodes naast survival het hier ook mee eens zijn.

Als je een gamemode zou resetten of een nieuwe gamemode zou toevoegen aan foxcraft dan zou je wel mob stacking uit kunnen zetten, omdat we dan toch helemaal overnieuw moeten beginnen. Maar nu zomaar mob stacking uit zetten is gewoon vervelend en het veroorzaakt lag.

Dus mijn suggestie, breng mob stacking terug en bepaal misschien per server of er eventueel mobs zijn die niet gestacked hoeven te worden.
 
Mob stacking has been disabled because it causes more issues then it solves. If you experience FPS lag then I can look into turning down the distance at which you can see the mobs.
 
+1 i already got like 7fps at some wwarps but without mob stacking on blazes and so its impossible to play
 
Mob stacking has been disabled because it causes more issues then it solves. If you experience FPS lag then I can look into turning down the distance at which you can see the mobs.
And that is why, if you read my suggestion, i suggested to let certain mobs not stack. That would solve the issues that it causes. At least that is what I heard from other players.
 
And that is why, if you read my suggestion, i suggested to let certain mobs not stack. That would solve the issues that it causes. At least that is what I heard from other players.
You dont understand the issues im dealing with. For the sake of server performance it's much better to go without stacking.

Now please stop ignoring what I mentioned in my first reply.

Im offering a solution C
 
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