Gamemode
Kingdoms
Title Enable Enderpearls in Combat (with strict Regulations)
Description of suggestion
I suggest to allow the Usage of Enderpearls while being in Combat on Kingdoms.
My reasoning is the following:
1. Players can use pearls to flank, escape, or surprise opponents, allowing for more dynamic combat.
2. Combat becomes less predictable and will have more exciting gameplay.
3. Players must decide when to use pearls, adding a new layer of tactical depth.
Additionally, Enderpearls were just enabled in combat on Survival, thus I'd like to also see them enabled on Kingdoms.
However, I do not want Enderpearls to be enabled plainly - they need strict regulations as if they aren't restricted at all they will just be used by players to escape fights easily which is something I do NOT want to be happening.
My suggestion is to have them have a long cooldown possibly 30 or personally even better 60 seconds to restrict player from using them to flee fights/combat all the time.
TLDR: Enable Enderpearls but with a cooldown/restrictions
Possible side effects of suggestion
Good:
- Increased Tactical Depth of Fights
- Enhanced Mobility & Strategy while Fighting
Bad:
- Escape Abuse