Recent content by ShadowLynx_

  1. ShadowLynx_

    Suggestion: Kingdoms

    100 rp per chunk per week would make it pretty balanced. Technically a kingdom should be able to earn their claims -1 x 100rp x 7 days, so that should be decently affordable for kingdoms who can't be on every single day, but still expensive enough that it costs a lot to maintain a neutral...
  2. ShadowLynx_

    Kingdoms main system problems

    Gonna take some time and go through this with some comments and counter-points. Stqfu, this isn't aimed at you personally, but more a broader commentary on how the gamemode is being played by most of the kids on it right now. You raise some excellent points in this post, and make some excellent...
  3. ShadowLynx_

    Reset Kingdoms

    As I've said countless times, Assassin's gear is not OP. It's actually carefully balanced, but no one bothers to take the time and figure out how it works. To address your other points- Plagued by dupers...? Maybe I'm missing something, but I really haven't seen much if any duping. Neutral...
  4. ShadowLynx_

    Open Suggestion: kingdoms

    Disagree on removing neutral kingdoms, though they do need to be rebalanced (see: https://www.mcfoxcraft.com/threads/suggestion-kingdoms-neutral-kingdom-balancing-for-better-combat-and-gameplay.20977/ ) Mixed on tridents. Tbh, just removing a few select blocks of water around warzone would...
  5. ShadowLynx_

    Suggestion: Kingdoms

    Figured I'd chime in on this since this has gotten so much attention. Kingdoms, despite contrary belief, is actually a decently balanced gamemode. I'm not denying that there are a few things that are relatively OP, but for the most part, anyone can succeed if they put the effort in. Scrolling...
  6. ShadowLynx_

    Suggestion: kingdoms

    I mean most people don't pvp in Prot2. Usually in a game, if you fight high level people with noob gear, they beat you. I really don't know what you're expecting. If you fight them with the same gear, it's an even fight, otherwise you get killed. That's how games work. The only thing that I can...
  7. ShadowLynx_

    Suggestion: kingdoms

    Tbh I think the best response to this is the age old message of “Git Gud”. Crit gems are fine for the rest of us, just because you’re not good enough to either get one or fight against them doesn’t mean they should be removed. Another classic case of “if it offends ME, no one else should have...
  8. ShadowLynx_

    Suggestion: kingdoms

    He's really trying his best, don't make fun of him...
  9. ShadowLynx_

    Suggestion: kingdoms

    The suggestion I posted several days back about neutral kingdoms and pvp should take care of the trapping near spawn problem, it's located here if you want to read through it...
  10. ShadowLynx_

    Suggestion: kingdoms

    Just to add my opinion on this. As /nick is a donator perk, using it to TP trap feels like an unfair advantage over non donators/abuse of a system for something other than it was intended. I don't support complete removal, but this option makes a lot of sense. "*A better sulotion would be...
  11. ShadowLynx_

    Suggestion: Kingdoms - Neutral kingdom balancing for better combat and gameplay

    Thanks to Silver for her support, any other staff members that'd like to weigh in, I'd love to hear your opinions!
  12. ShadowLynx_

    Suggestion: Kingdoms - Neutral kingdom balancing for better combat and gameplay

    Just to illustrate my point for Part 2 more clearly, here's the kingdom Warlords, with their raiding kingdom aptly named WarlordsRAID. First screenshot shows the main kingdom of Warlords as neutral with all the players, and WarlordsRAID with a single alt account, allowing them to start...
  13. ShadowLynx_

    Suggestion: Kingdoms - Neutral kingdom balancing for better combat and gameplay

    Gamemode Kingdoms - Neutral kingdom balancing for better combat and gameplay Description of suggestion Part 1: Neutral kingdom members should not be able to enter their land to be safe while in combat. Currently, neutral kingdom members cannot be damaged or do damage in their own land. A...
  14. ShadowLynx_

    Suggestion: Kingdoms

    Interesting concept, but would need to be balanced somehow to prevent big kingdoms spending large amounts of RP for extra claims. Maybe something like 10,000 rp per land claim might make it more balanced.