Closed New Factions Features

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ExInfinity

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Mar 7, 2016
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Your in-game name: ExInfinity

Is your suggestion for the server and/or forum:
Factions

Description of suggestion:
To finish/add new features to Factions:
  • /shop needs an upgrade: spawners need to be avalible, selling Ores, and mob drops. Overall, many things are not included.
  • Heads should be sell-able. Maybe with a /sell head command.
-Chicken, Cow, Pig, Sheep: $2/head
-Spider, Cave Spider, Zombie, Skeleton, Witch, Creeper, Villager, Enderman: $3/head
-Blaze, Iron Golem: $4/head
  • You should be able to /ah up to 3 items...It's just a pain when you gave lots of goodies to sell
  • Finally, I think that higher ranks should get more perks. Not anything OP, but it seems like Foxking gets maybe 2 or 3 more commands than Mysticfox...and no one is going to pay the difference between those 2 or other ranks if they don't get that much more in exchange.
 
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Your in-game name: ExInfinity

Is your suggestion for the server and/or forum:
Factions

Description of suggestion:
To finish/add new features to Factions:
  • /shop needs an upgrade: spawners need to be avalible, selling Ores, and mob drops. Overall, many things are not included.
  • Heads should be sell-able. Maybe with a /sell head command.
-Chicken, Cow, Pig, Sheep: $2/head
-Spider, Cave Spider, Zombie, Skeleton, Witch, Creeper, Villager, Enderman: $3/head
-Blaze, Iron Golem: $4/head
  • You should be able to /ah up to 3 items...It's just a pain when you gave lots of goodies to sell
  • Finally, I think that higher ranks should get more perks. Not anything OP, but it seems like Foxking gets maybe 2 or 3 more commands than Mysticfox...and no one is going to pay the difference between those 2 or other ranks if they don't get that much more in exchange.
I'd also suggest a balance between FoxQueen and Foxking kits. If you think this is a good idea, could you add it? I've heard a lot of people complaining about it, and it'd be appreciated.
 
I'd also suggest a balance between FoxQueen and Foxking kits. If you think this is a good idea, could you add it? I've heard a lot of people complaining about it, and it'd be appreciated.
Ya, that's definitely a problem as those ranks were designed to be the same...
 
I agree spawners need to be added and /menu needs more selection when it comes to selling ores
[doublepost=1458308585,1458080478][/doublepost]Needs to bad added!!
 
Your in-game name: ExInfinity

Is your suggestion for the server and/or forum:
Factions

Description of suggestion:
To finish/add new features to Factions:
  • /shop needs an upgrade: spawners need to be avalible, selling Ores, and mob drops. Overall, many things are not included.
  • Heads should be sell-able. Maybe with a /sell head command.
-Chicken, Cow, Pig, Sheep: $2/head
-Spider, Cave Spider, Zombie, Skeleton, Witch, Creeper, Villager, Enderman: $3/head
-Blaze, Iron Golem: $4/head
  • You should be able to /ah up to 3 items...It's just a pain when you gave lots of goodies to sell
  • Finally, I think that higher ranks should get more perks. Not anything OP, but it seems like Foxking gets maybe 2 or 3 more commands than Mysticfox...and no one is going to pay the difference between those 2 or other ranks if they don't get that much more in exchange.

  1. Spawners have been added, ores should already be available and mob drops will ba added.
  2. Mob heads will be added to the shop, however playerheads would have to be for auctions
  3. The auction limit will be raised.
  4. The commands are fine as-is. Whatever FoxKing/Queen get are quite OP.
 
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