Gamemode
Prison
Description of suggestion
To add donator mines for prison, and some mob grinder(s).
Possible side effects of suggestion
Mines:
Donator (nether themed), netherrack, quartz ore, glowstone, netherbrick, soul-sand, magma block(if possible).
Vip (end themed): Endstone, obsidian, Purpar block (if possible)
Vip+ (ocean monument themed): Prismarine,Dark Prismarine, Prismarine bricks, Sea lanterns.
Mob grinders:
A-mine/spawn(passive): 2x Cow spawners, 2x chicken spawners , 2x Sheep spawners, 2x Pig spawners
Donator: 2x Blaze spawners, 2x Pigman spawners , 2x magma cube spawners.
Vip: 6x Enderman spawners
Vip+: 2x Skeleton spawners , 2xcreeper spawners , 2x spider spawners
If you where to add the passive mob spawner(s), I would suggest enabling hunger in both the free world as well as in all the mines. For the number of spawners, it always could be altered to the liking of the community.
For the mines, I'd suggest removing the blocks from /shop so that players actually need to collect these "rare" blocks from the mines, this goes for the same as mob drops and has the exact same reason(apart from passive mob drops). Also this will have some nostalgic/throwback feeling to the old prison.
Prison
Description of suggestion
To add donator mines for prison, and some mob grinder(s).
Possible side effects of suggestion
Mines:
Donator (nether themed), netherrack, quartz ore, glowstone, netherbrick, soul-sand, magma block(if possible).
Vip (end themed): Endstone, obsidian, Purpar block (if possible)
Vip+ (ocean monument themed): Prismarine,Dark Prismarine, Prismarine bricks, Sea lanterns.
Mob grinders:
A-mine/spawn(passive): 2x Cow spawners, 2x chicken spawners , 2x Sheep spawners, 2x Pig spawners
Donator: 2x Blaze spawners, 2x Pigman spawners , 2x magma cube spawners.
Vip: 6x Enderman spawners
Vip+: 2x Skeleton spawners , 2xcreeper spawners , 2x spider spawners
If you where to add the passive mob spawner(s), I would suggest enabling hunger in both the free world as well as in all the mines. For the number of spawners, it always could be altered to the liking of the community.
For the mines, I'd suggest removing the blocks from /shop so that players actually need to collect these "rare" blocks from the mines, this goes for the same as mob drops and has the exact same reason(apart from passive mob drops). Also this will have some nostalgic/throwback feeling to the old prison.
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